RUSTY STARGAZERSINCURSION COMMAND
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RUSTY DOCTRINE STANDARD

These module lists and required skill levels are maintained for Rusty Stargazers fleets. Headquarters and Vanguard fits are not interchangeable.

Apocalypse hull

StarterBattleships · Armor · Starter · Energy turrets

Apocalypse

Rusty Incursions Starter

Accessible armor starter battleship for Rusty Stargazers headquarters incursion fleets.

Doctrine
Rusty Stargazers Fleet Standard
Fit ID
#900000001

Low slots

7 / 7
  • Damage Control II
  • Multispectrum Energized Membrane II×2
  • Thermal Coating II
  • Extruded Compact Heat Sink×2
  • 1600mm Crystalline Carbonide Restrained Plates

Mid slots

4 / 4
  • F-12 Enduring Tracking Computer×2
  • Large Compact Pb-Acid Cap Battery
  • 500MN Quad LiF Restrained Microwarpdrive

High slots

8 / 8
  • Mega Modulated Pulse Energy Beam I×8

Rigs

3 / 3
  • Large Thermal Armor Reinforcer I
  • Large EM Armor Reinforcer II
  • Large Thermal Armor Reinforcer II

Drone bay

  • Federation Navy Hobgoblin×5

Charges & scripts

  • Tracking Speed Script×2
  • Optimal Range Script×2
  • Gamma L×8
  • Multifrequency L×8
  • Radio L×8
ACTIVE CLONE STANDARD

Required implants

Every slot shown is required. Where several implants are listed in one slot, any one of those alternatives passes FC verification.

SLOT1
Ascendancy set
Ascendancy AlphaPrimary attribute bonus
SLOT2
Ascendancy set
Ascendancy BetaPrimary attribute bonus
SLOT3
Ascendancy set
Ascendancy GammaPrimary attribute bonus
SLOT4
Ascendancy set
Ascendancy DeltaPrimary attribute bonus
SLOT5
Ascendancy set
Ascendancy EpsilonPrimary attribute bonus
SLOT6
Choose one
WS-618+18% warp speedOPTION
Ascendancy Omega+21% Ascendancy set warp-speed bonusOR
SLOT7
Turret ships
MR-706+6% turret tracking
SLOT8
Choose one
EM-806+6% capacitor capacityOPTION
Zor's Hyper-Link+5% MWD and afterburner speedOR
SLOT9
Choose one
RF-906+6% turret rate of fireOPTION
SS-906+6% turret damageOR
Pashan's Turret Customization+7% turret rate of fireOR
CHARACTER READINESS

Required skills

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Armor

  • MechanicsReq:1
  • Hull UpgradesReq:5

Spaceship Command

  • Spaceship CommandReq:4
  • Amarr FrigateReq:3
  • Amarr DestroyerReq:3
  • Amarr CruiserReq:3
  • Amarr BattlecruiserReq:3
  • Amarr BattleshipReq:1

Engineering

  • ScienceReq:1
  • Power Grid ManagementReq:2
  • Energy Grid UpgradesReq:2

Gunnery

  • GunneryReq:5
  • Trajectory AnalysisReq:1
  • Small Energy TurretReq:3
  • Medium Energy TurretReq:3
  • Large Energy TurretReq:1
  • Weapon UpgradesReq:1

Drones

  • DronesReq:2
  • Light Drone OperationReq:1

Navigation

  • NavigationReq:3
  • AfterburnerReq:3
  • High Speed ManeuveringReq:1
Rusty doctrine requirements are compared privately against your own EVE ESI skill levels.
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